using System;
using ns27;
using Triton.Game.Mono;

namespace Triton.Game.Mapping
{
	[Attribute38("SpellPath")]
	public class SpellPath : MonoClass
	{
		public SpellPathType m_Type => method_2<SpellPathType>("m_Type");

		public string m_PathName => method_4("m_PathName");

		public Vector3 m_FirstNodeOffset => method_2<Vector3>("m_FirstNodeOffset");

		public Vector3 m_LastNodeOffset => method_2<Vector3>("m_LastNodeOffset");

		public SpellPath(IntPtr address, string className)
			: base(address, className)
		{
		}

		public SpellPath(IntPtr address)
			: this(address, "SpellPath")
		{
		}
	}
}
